Sunday, September 14, 2025
Your next favorite author?
Tuesday, October 27, 2020
More paper Disney
After a break of three months, the Disney Go Blog finally released another four in their paper Disney series. I have only managed to finish the first three so far. The two blocks of Main Street were easy to assemble. The parade floats were a bit more fiddly. The castle was more difficult to put together as some of the steps weren't very clear. I still have to finish the Carousel.
In the new sets, they have added some extra Halloween themed crafts as well as more parts to the Paper Disney Park.
In Happy Haunts set 1 you get the Entry Gates with some extra pumpkin decorations as well as some decorations and shadow puppets.
There are no paper park pieces in Happy Haunts set 2. Instead they give you a placemat, cup sleeves, napkin rings, place card holders, decorations, and a doom buggy snack box.
In Happy Haunts set 3 you get a Haunted Mansion facade on too big a map (9 sheets!) with a stretching portrait chamber.
Happy Haunts set 4 includes more parts around the Haunted Mansion including more rooms.
Sunday, August 30, 2020
New printer and papercraft
When our printer needed more ink back in July, we looked at the cost of replacing ink, and the cost of buying a new printer with ink. We finally took the plunge, spent a bit more, and upgraded to an ink tank printer.
Not being so concerned about saving precious ink, I printed some things from a few papercraft sites.
I started with the sample saloon from Hotz ArtWorks. It looked too small against the Reaper and Knight Model figures so I didn’t assemble it. I have since gotten some Dracula’s America figures that seem closer in scale so I probably will put it together.
Disney Parks Blog had just come out with Paper Disney Parks. They have four so far in the series. The first two were both for Main Street and the Magic Happens parade, the third was for Sleeping Beauty’s Castle, and the fourth was for King Arthur’s Carrousel.
I printed off all of them at 25% to save space once done and have finished the first set.
They haven’t printed any more in the series yet, so looking for a Haunted Mansion led me back to Haunted Dimensions. They have papercraft for three versions of the Haunted Mansions from the different parks.
They also have the houses from Amityville Horror, Psycho, and Adams Family as well as facades from the movie theatre from The Blob and some others. I have printed off the three houses and the movie façade and am mostly finished the Amityville house.
For more hyper detailed versions of papercraft about the Disneyland signs, train station, and castles there is also The Disney Experience. I haven’t started on any of these yet as I am not sure if they will be too large once finished as well as too complex if shrunk.
Some of the buildings will be used to fill up a table for wargaming, and some will be used for our Halloween display table in our new spare bedroom.
Sunday, July 7, 2019
New-master reels?
Saturday, December 22, 2018
Avengers - graduation
Wednesday, June 20, 2018
The Grim Cheapness
Friday, October 28, 2016
Can you puzzle it together?
Friday, August 29, 2014
Tannhauser
Wednesday, March 19, 2014
Board Game channels
The Dice Tower is mainly hosted by Tom Vassel and usually does board game reviews but also has news, and a lot of top 10 lists. What’s nice about it is once you’ve watched a few of them, you get a feel for the games he likes, and can use that to gauge if you would also like it. Case in point – Tom really likes Cosmic Encounter and Nothing Personal. Based on the reviews for Nothing Personal, I can tell that I will not like it.
Another feature of The Dice Tower is their top 100 games lists. I have sat down a few times and looked at it, but it seems daunting to rank 100 of the games I have and have played. I will look at making a few top ten lists though.
Tuesday, February 11, 2014
involuntary new laptop
With the laptops gone, it made connecting to the internet harder. We still had the old desktop but that is a pretty rough connection for facebook games. It also helps point out how much we are connected – when watching tv we usually have at least one laptop on – which allows us to pop into imdb.com as needed to find out why we know the guest stars as well as to check Wikipedia for information as needed.
We’ve added an alarm system and have worked through with the insurance people to replace the laptops. We didn’t have the boxes anymore but we were able to get copies of the receipts from Best Buy. As long as you have the card on which you bought them and know the date range, they can find it in their system and reprint it for you.
After much going back and forth about my requirements we agreed on an HP NO20CA laptop. The requirements for the laptop had been – DVD superdrive, keypad, at least 500 GB hard drive, 2 USB connections, SD slot, HDMI connection, and a Radeon HD6310 or higher (the old one was HD 7520). The keyboard, superdrive, and video card seemed to be a tricky combination to fulfill.
Which basically means that I am now working through getting used to Windows 8.
Tuesday, April 9, 2013
Kickstarter - the new thing for games
There have been three games that have interested me lately – and they are each a different use of the Kickstarter engine.
Some manufacturers are using Kickstarter as a means of judging interest and to be able to take advantage of the economics of scale. They may also be using it as a way of generating pre-order sales. Our friends over at CheapAss Games have used this as a means of judging interest in their full color reprints of their games. They did Unexploded Cow last year and are doing Deadwood Studios right now. By pledging, you get a copy of the game, plus a few non-game bonuses. Due to the high shipping costs on top of the regular game cost, I’ll wait until it’s in the stores.
The Ogre Designer’s Edition started out for these reasons but also had stretch goals that included extra in-game units that were only available through Kickstarter.
Walk the Plank – a thematic prequel to Get Bit! Follows this second model. In addition to the game, which looks like fun, there are bonuses that improve the game the more that is pledged. Since the shipping was very low, I signed up for this one. Then they added the ability to get the exclusives from the Get Bit! promo so I had to up my pledge in order to get the Sharkspansion. This had been a Kickstarter exclusive from the original Get Bit! offer. They had tried to offer it afterwards but got a lot of flack from those who thought it should be a Kickstarter-only exclusive.
The third model is similar to the second – with additional improvements in the game being added as stretch goals are reached. But instead of keeping these goals as kickstarter-exclusives, they reserve the right to make them available after the Kickstarter funding has ended. The people who fund through the Kickstarter do get the occasional exclusive but they mainly get the extras earlier than later buyers. Dungeon Roll follows this model with most of the bonuses being early versions of later expansions and a different box for the Kickstarter edition.
Thursday, January 24, 2013
V & V again!
Besides having an ampersand, it also was written (with Jack Herman) and had artwork by Jeff Dee – who had drawn some of the pictures in the original Basic D&D book. They eventually had a bunch of supplements and modules as well as a set of comic books. Then they stopped. Eventually, they had come out with Living Legends game – which was effectively an expansion of the Villains & Vigilantes rules. We had a campaign that we ran for a while and I still think of my weight in how many Basic Hits it will generate. But the math formula for the carrying capacity was what really endeared the game to me.
There now seems to be new modules coming out for V&V. What is interesting is that they are being published by two separate companies. There is a legal dispute over who has the rights for the system.
FGU or Fantasy Games Unlimited used to publish V&V, plus a bunch of other games that I had also picked up. They were dissolved by the state but are still printing new modules at their new site. They have almost a dozen modules as well as some of the counter sets from the old modules.
Jeff and Jack have formed a new company called Monkey House Games and have also printed about a half dozen modules as well as a newer edition of the game. They also have some character sheets and counters available as downloads from their site.
Friday, December 28, 2012
Scale Model Addict - the next step
The first issue is set for January but they have already been printed so if you order he will send one out.
We wish him all the best in this endeavor. I’m trying to shuffle some funds to see if I can get a subscription – the magazine price isn’t bad but the shipping is a bit of a bear up here.
Friday, May 25, 2012
Tabletop - on the list
Thursday, April 12, 2012
OGRE - Designer Edition - snubbed from Steve
Based on the strength of this game he created Steve Jackson Games and published many other games – including Car Wars, Illuminati, GURPS, and lately, Munchkin.
I got into OGRE with the 1982 SJG edition. I always liked it and have picked up many versions – including the computer game for my Apple IIc – which allowed you to play against the computer controlled Ogre.

Last year word came around about Steve wanted to do an Euro-style version of the game with bigger counters in a solid box for $100. I was definitely in for a version and signed up for info. Yesterday I got early word about a Kickstarter program where they were raising money to gauge interest in the new Designer Edition which would be released in November. They only sent this out to those who had signed up for Ogre info.
When I checked yesterday, they easily had reached their goal of $20,000. Today, they sent out the information to the masses in their Daily Illuminator email. When I checked this morning they were now at over $70,000. As I post this, they have currently reached over $95,000.
I would be in for this in a big way, but due to shipping and Kickstarter, they are only shipping these ones ordered through Kickstarter to addresses in the US. Unless I want to pledge almost $3000, in which case they will ship three copies anywhere in addition to some cool goodies. Sadly, unless I hit the lotto before May 11 I will not be able to get one.
I might still get in for some extra dice or pins just to show my support for the project, but this feels like a bit of a kick in the chest Steve for those of us across the border. I'm going to have to see if I can get it from one of the local games stores (because I still want one) but would have been all over this if I could have.
Wednesday, April 11, 2012
Darths & Droids - a New Hope
For those of you who haven’t been following, it is a good time to jump in.
Tuesday, February 7, 2012
Wendy's Chili
I’ve tried a few recipes before but I really like the Wendy’s chili recipe from Todd Wilbur of Top Secret Recipes.
I highly recommend his Top Secret line of books. They have a bunch of recipes to make clones of various restaurant and branded snacks and drinks. I use his Outback Blooming Onion recipe whenever I can.
The chili is simple to make but I always have to modify it due the metric can sizes available up here.
2 pounds ground beef (~1kg)
29 oz tomato sauce (~900mL)
29 oz kidney beans in liquid (~900mL)
29 oz pinto beans in liquid (~900 mL)
1 cup diced onion (1 medium onion)
1/2 cup diced green chili (2 chilies)
1/4 cup diced celery (1 stalk)
3 medium tomatoes, chopped
2 teaspoons cumin powder
3 tablespoons chili powder
2 teaspoons black pepper
2 teaspoons salt
2 cups water
- Brown the ground beef in a skillet over medium heat; drain off the fat.
- Using a fork, crumble the cooked beef into pea-sized pieces.
- In a large pot pot, combine the beef plus all the remaining ingredients, and bring to a simmer over low heat. Cook, stirring every 15 minutes, for 2 to 3 hours.
Makes about 12 servings.
For less spicy chili change the pepper to 1 1/2 teaspoons black pepper.
For much spicier chili add a tablespoon of cayenne pepper. For a real stomach stinger, add 5 or 6 sliced jalapeno peppers to the pot. Leftovers can be frozen for several months.
http://www.topsecretrecipes.com/Wendys-Chili-Recipe.html
Gee and Shan don’t eat that much so it’s mainly for me – and D3 eats a bit too.
Friday, December 23, 2011
40% off your next free game
I had made up a list last year of all the Cheapass games and had made another list of the ones I had when we moved around the basement this summer. I haven’t had time to cross reference the two lists yet to find what holes I needed to fill.
I came across the new version of Give Me The Brain now being made by Steve Jackson Games so I decided to check out the Cheapass site to find out what was up. And what to my wondering eyes should appear, but most of the missing games on free pdfs.
I pass it along to you out there, as my Christmas gift to the world.
Also, a small donation has been made in your name to the Human Fund – Money for People.
Monday, November 28, 2011
The Monty Hall problem.
You pick one of the three doors. The host (Monty Hall), who knows what is behind which door, then opens one of the doors to reveal a zonk. He then turns to you and offers you a chance to switch your pick to the unrevealed door.
The question is, should you change your pick?
As proposed on Mythbusters, in the movie 21, and in various YouTube videos, they say that you should.
The key thing is in the explanation - in picking originally you have a 67% chance of being wrong. After being shown the zonk door, in switching to the other door you now only have a 33% chance of being wrong (or if you don't believe the math, a 50% chance of being wrong). Both beat the original 67% chance you had.
I still believe that the assumption is wrong though. Once you open that extra door, why would your 1/3 odds still remain at 1/3? Once a door is shown, why would it not change to 1/2? Think of it this way, at the beginning, whether you have picked a zonk or a car, Monty will still show a zonk, leaving the other door either a zonk or a car. The fact that you only had a 1/3 of guessing the car right from the start does not change the fact that when he offers you the choice to switch you now have a 50% chance of the car being behind either unshown door – one of which you have already picked. The key point in this is that you can now not pick the one door that he has shown you not to be a zonk.
Another example is flipping an unbiased coin heads 3 times in a row. At the onset, you only have a 1/8 chance of success or ½ x ½ x ½. However, after already flipping heads twice your odds of the third flip also being heads doesn’t remain at 1/8 but now becomes 50%.
Since the internet seems determined about this think of it this way - Try reversing it - pick two doors at the start instead of one. This gives you a 33% of not picking the car. Monty then opens one of your doors and shows a zonk and offers you a chance to switch.
Since you haven't done anything to the other door that you originally picked you are now being offered a 50/50 chance again between the remaining two doors - one of which you had picked at the onset.
- - - - -
update
Nope - turns out they were right all the time.
After arguing on the Mythbuster forum I come to this:
You pick door 1 - you have a 1/3 chance of being right at the start and a 2/3 chance of picking a wrong door. Monty removes 1/3 of the doors - 100% of the wrong one and 0% of the right one, 0% of being the door you picked.
However, at the time of the choice, you now have two doors each of which was originally only 1/3 a chance of being the car.
If you had picked the car to start (1/3 of the time) and now switch you have 0% chance of winning. If you hadn't picked the car to start (2/3 the time) and switch you now have a 100% chance of winning.
That's what I get for questioning Mythbusters.
Friday, September 16, 2011
Floating City soundtrack
With completing all the albums, we also were supposed to get a code for a fourth album, Oceanea, which wasn’t part of the game. This code came but it has an expiry date of two weeks. So if I want it, I’m going to have to try and download them sooner rather than later.
I was planning on trying to download them this weekend anyways. This just puts a bit more impetus on it. I’ll let you know how it works out for me.
Update - I got another email asking for my info for an address - it seems they may mail me an actual CD - so a bit of the download pressure may be off.
